Absolutely correct observation but maybe not the best conclusion. Players here will make gross errors almost every hand. Do you think those errors get bigger or smaller when you put them under pressure? I think its obvious that they become magnified. So, while exploiting their smaller errors passively gets good results, exploiting their larger errors aggressively will get better ones.
The nice thing about ICMIZER is that you can attribute ranges to your opponents and not just rely on them playing perfectly. Therefore it is a great tool to use vs any population that you can estimate ranges for. Yes, you will be able to see perfect calling ranges vs perfect shoving ranges and all that but you can also customize it for the players you are actually facing. The best part about low stakes players is that they play static ranges across all positions (for the most part). This allows you to estimate their calling range with a high degree of accuracy. If you set it up to give you a nice margin for error, you will get very good information on what hands you can successfully shove/call with in any situation. 90%+ of low stakes players will never spend a minute thinking about these concepts. This gives any player who does a monster edge over them.
Most players have not evolved from that style of game. They are still playing the same way even though the game has changed. The job of a low stakes player is to identify these players and use more advanced strategies to exploit their weaknesses. There is still plenty of money in the game because there are still plenty of players who refuse to adapt and grow.
If you want to be totally misread by live players, show up looking like you just came from the yacht club. They’ll take you for an easy mark and as long as you don’t break cover, you can brutalize them. The last thing you want to do is look like you know what you’re doing