Fix the timeout

It’s big problem when timeout was not really timeout. If a previous player takes too much time, the later guy with slower connection suffers. Even the previous guy is seen checked, the progress bar still cycles. Then the next guy gets reconnecting and loses chance. I saw it many times and got many full houses.

Please fix this problem to make our experiences better.

It seems the system still tries to do something after one checks. You should get rid of this in your software to prevent reconnecting.