My implementation of GTP poker is based on actual game theory. Specifically, what us serious game theory students would call, “The Monty Hall Problem.”
Now, for those of you with much smaller brains, I should try to explain this Monty Hall thingie…
You get to pick 1 of 3 doors, and then they show you what’s behind one of the doors you didn’t pick. They almost always show you a goat or something, but then they ask you if you want to switch to the other door you didn’t pick. Game theory tells us that we should always switch.
Obviously, this means that whatever we think is always wrong.
When we apply this to pokering, it means we should never play “good” hands and always play bad ones. For example, we all know that AA, KK, QQ will always get cracked, so Monty tells us we should always fold these hands. Also, AK, AQ, AJs and the like never hit the flop, so we should fold these too. We also know that crap hands usually win, so these are the hands we need to play.
So basically, we should carefully think about the correct play, then do the opposite.
Those who refuse to accept this 100% scientific approach will be playing a different kind of GTP poker… Game of Thrones Protagonist poker, and we all know that the good guys on Game of Thrones always get killed by the end of the season.